GIUSEPPE ENRICO FRANCHI
MSc in Game Design. Game-mechanics oriented, playful game designer.
BSc in Software Development. Unity3D & Unreal Engine 4 Game Developer.
Game Design teacher.
I’ve been designing and making games for mobile platforms (iOS & Android), PC, Mac & Linux (Steam) and next-gen consoles (XB1 & PS4) since 2010. I’ve started 2 companies, released 3 commercial and many non-commercial games who have been awarded at IGF, SIGCHI, Intel Level Up to name a few.
Specialties: gameplay design, usability, flow and pacing, ludology-related jargon, Unreal Tournament, and being a code monkey.